#pragma once
#include "DXAMLCommon.h"


class IPALStreamingCallback
{
public:
	virtual XUINT32 AddRef() = 0;
	virtual XUINT32 Release() = 0;
	virtual HRESULT Buffering(unsigned __int64) = 0;
	virtual HRESULT OnByteRangeRequest(unsigned __int64, unsigned __int64) = 0;
};